Raw Insta360 files play directly, and the Quest immersive controls follow a user's feedback.
- Raw Insta360 photos (.insp) shown as 360° panoramas.: The app reads the calibration the camera writes at the end of the file (lens model, centres, orientation, gravity) and stitches the two fisheye circles itself, on the GPU, at up to 8192x4096.
- Raw Insta360 videos (.insv) with the two lenses side by side in one track: play stitched on Android, on the Quest 3 and on iOS, in the 360 player and in the immersive view.
- Quest: thumbstick seeks no longer open the panel.: Pushing the stick up or down (10 s) or left or right (previous, next) shows a small one line overlay with the time position or the title, which fades after about 1.5 s.
- Quest: panel that stopped appearing after a long pause (user report).: The viewer now tracks each controller's buttons itself, resets that state when a controller appears, sleeps, wakes or gives way to hand tracking, counts a button press as focus if the focus event was missed, and keeps the trigger as play/pause while the panel is hidden.
